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GPS和PDA的串口通信程序的详细介绍

2016-08-27 13:09:45 来源:www.45fan.com 【

GPS和PDA的串口通信程序的详细介绍

最近搞了PDA和GPS相结合的一个项目,在写串口程序的时候遇到了一点问题,困饶了好几天都没有解决.最后是因为测试的方法不对引起的.我测试的时候是现在一台机器上面写一个字符串,然后读取他,结果啥都没读到,后来连了串口线进行测试就对了,就是用串口线把计算机和pda连接起来,然后在pda上部署一个简单的测试程序,在计算机上通过串口调试助手不断的发数据,然后pda点接收按纽,哈哈,就有数据了哦!

川口操作的过程实现打开串口,然后读取,然后关闭。

PDA要接收GPS 发来的信息.我用的开发工具是c#.net,compact framework 2003,PDA 模拟器

.net2003并没有提供相应的操作串口的类,所以要自己调用windows的api,具体的代码如下:

using System;

using System.Collections;

using System.Text;

using System.Runtime.InteropServices;

using System.Windows.Forms;

using System.IO;

namespace Port

{

public class Port

{

public byte[] OutBytes;

public byte[] mbytTxBuffer;

public int strNum;

public string PortNum;

public int BaudRate;

public byte ByteSize;

public byte Parity; // 0-4=no,odd,even,mark,space

public byte StopBits; // 0,1,2 = 1, 1.5, 2

public int ReadTimeout;

//comm port win32 file handle

private int hComm = -1;

public bool Opened = false;

//win32 api constants

private const uint GENERIC_READ = 0x80000000;

private const uint GENERIC_WRITE = 0x40000000;

private const int OPEN_EXISTING = 3;

private const int INVALID_HANDLE_VALUE = -1;

[StructLayout(LayoutKind.Sequential)]

public struct DCB

{

//taken from c struct in platform sdk

public int DCBlength; // sizeof(DCB)

public int BaudRate; // 指定当前波特率 current baud rate

// these are the c struct bit fields, bit twiddle flag to set

public int fBinary; // 指定是否允许二进制模式,在windows95中必须主TRUE binary mode, no EOF check

public int fParity; // 指定是否允许奇偶校验 enable parity checking

public int fOutxCtsFlow; // 指定CTS是否用于检测发送控制,当为TRUE是CTS为OFF,发送将被挂起。 CTS output flow control

public int fOutxDsrFlow; // 指定CTS是否用于检测发送控制 DSR output flow control

public int fDtrControl; // DTR_CONTROL_DISABLE值将DTR置为OFF, DTR_CONTROL_ENABLE值将DTR置为ON, DTR_CONTROL_HANDSHAKE允许DTR"握手" DTR flow control type

public int fDsrSensitivity; // 当该值为TRUE时DSR为OFF时接收的字节被忽略 DSR sensitivity

public int fTXContinueOnXoff; // 指定当接收缓冲区已满,并且驱动程序已经发送出XoffChar字符时发送是否停止。TRUE时,在接收缓冲区接收到缓冲区已满的字节XoffLim且驱动程序已经发送出XoffChar字符中止接收字节之后,发送继续进行。FALSE时,在接收缓冲区接收到代表缓冲区已空的字节XonChar且驱动程序已经发送出恢复发送的XonChar之后,发送继续进行。XOFF continues Tx

public int fOutX; // TRUE时,接收到XoffChar之后便停止发送接收到XonChar之后将重新开始 XON/XOFF out flow control

public int fInX; // TRUE时,接收缓冲区接收到代表缓冲区满的XoffLim之后,XoffChar发送出去接收缓冲区接收到代表缓冲区空的XonLim之后,XonChar发送出去 XON/XOFF in flow control

public int fErrorChar; // 该值为TRUE且fParity为TRUE时,用ErrorChar 成员指定的字符代替奇偶校验错误的接收字符 enable error replacement

public int fNull; // eTRUE时,接收时去掉空(0值)字节 enable null stripping

public int fRtsControl; // RTS flow control

/*RTS_CONTROL_DISABLE时,RTS置为OFF

RTS_CONTROL_ENABLE时, RTS置为ON

RTS_CONTROL_HANDSHAKE时,

当接收缓冲区小于半满时RTS为ON

当接收缓冲区超过四分之三满时RTS为OFF

RTS_CONTROL_TOGGLE时,

当接收缓冲区仍有剩余字节时RTS为ON ,否则缺省为OFF*/

public int fAbortOnError; // TRUE时,有错误发生时中止读和写操作 abort on error

public int fDummy2; // 未使用 reserved

public uint flags;

public ushort wReserved; // 未使用,必须为0 not currently used

public ushort XonLim; // 指定在XON字符发送这前接收缓冲区中可允许的最小字节数 transmit XON threshold

public ushort XoffLim; // 指定在XOFF字符发送这前接收缓冲区中可允许的最小字节数 transmit XOFF threshold

public byte ByteSize; // 指定端口当前使用的数据位 number of bits/byte, 4-8

public byte Parity; // 指定端口当前使用的奇偶校验方法,可能为:EVENPARITY,MARKPARITY,NOPARITY,ODDPARITY 0-4=no,odd,even,mark,space

public byte StopBits; // 指定端口当前使用的停止位数,可能为:ONESTOPBIT,ONE5STOPBITS,TWOSTOPBITS 0,1,2 = 1, 1.5, 2

public char XonChar; // 指定用于发送和接收字符XON的值 Tx and Rx XON character

public char XoffChar; // 指定用于发送和接收字符XOFF值 Tx and Rx XOFF character

public char ErrorChar; // 本字符用来代替接收到的奇偶校验发生错误时的值 error replacement character

public char EofChar; // 当没有使用二进制模式时,本字符可用来指示数据的结束 end of input character

public char EvtChar; // 当接收到此字符时,会产生一个事件 received event character

public ushort wReserved1; // 未使用 reserved; do not use

}

[StructLayout(LayoutKind.Sequential)]

private struct COMMTIMEOUTS

{

public int ReadIntervalTimeout;

public int ReadTotalTimeoutMultiplier;

public int ReadTotalTimeoutConstant;

public int WriteTotalTimeoutMultiplier;

public int WriteTotalTimeoutConstant;

}

[StructLayout(LayoutKind.Sequential)]

private struct OVERLAPPED

{

public int Internal;

public int InternalHigh;

public int Offset;

public int OffsetHigh;

public int hEvent;

}

[DllImport("coredll.dll")]

private static extern int CreateFile(

string lpFileName, // 要打开的串口名称

uint dwDesiredAccess, // 指定串口的访问方式,一般设置为可读可写方式

int dwShareMode, // 指定串口的共享模式,串口不能共享,所以设置为0

int lpSecurityAttributes, // 设置串口的安全属性,WIN9X下不支持,应设为NULL

int dwCreationDisposition, // 对于串口通信,创建方式只能为OPEN_EXISTING

int dwFlagsAndAttributes, // 指定串口属性与标志,设置为FILE_FLAG_OVERLAPPED(重叠I/O操作),指定串口以异步方式通信

int hTemplateFile // 对于串口通信必须设置为NULL

);

[DllImport("coredll.dll")]

private static extern int GetCommState(

int hFile, //通信设备句柄

ref DCB lpDCB // 设备控制块DCB

);

[DllImport("coredll.dll")]

private static extern bool BuildCommDCB(

string lpDef, // 设备控制字符串

ref DCB lpDCB // 设备控制块

);

[DllImport("coredll.dll")]

private static extern bool SetCommState(

int hFile, // 通信设备句柄

ref DCB lpDCB // 设备控制块

);

[DllImport("coredll.dll")]

private static extern bool GetCommTimeouts(

int hFile, // 通信设备句柄 handle to comm device

ref COMMTIMEOUTS lpCommTimeouts // 超时时间 time-out values

);

[DllImport("coredll.dll")]

private static extern bool SetCommTimeouts(

int hFile, // 通信设备句柄 handle to comm device

ref COMMTIMEOUTS lpCommTimeouts // 超时时间 time-out values

);

[DllImport("coredll.dll")]

private static extern int ReadFile(

int hFile, // 通信设备句柄 handle to file

byte[] lpBuffer, // 数据缓冲区 data buffer

int nNumberOfBytesToRead, // 多少字节等待读取 number of bytes to read

ref int lpNumberOfBytesRead, // 读取多少字节 number of bytes read

ref OVERLAPPED lpOverlapped // 溢出缓冲区 overlapped buffer

);

[DllImport("coredll.dll")]

private static extern bool WriteFile(

int hFile, // 通信设备句柄 handle to file

byte[] lpBuffer, // 数据缓冲区 data buffer

int nNumberOfBytesToWrite, // 多少字节等待写入 number of bytes to write

ref int lpNumberOfBytesWritten, // 已经写入多少字节 number of bytes written

ref OVERLAPPED lpOverlapped // 溢出缓冲区 overlapped buffer

);

[DllImport("coredll.dll")]

private static extern bool CloseHandle(

int hObject // handle to object

);

[DllImport("coredll.dll")]

private static extern uint GetLastError();

[DllImport("coredll.dll")]

private static extern int PurgeComm(int hFile,int dwFlags);

//打开串口的程序;

public void Open()

{

DCB dcbCommPort = new DCB();

COMMTIMEOUTS ctoCommPort = new COMMTIMEOUTS();

hComm = CreateFile(PortNum, GENERIC_READ | GENERIC_WRITE, 0, 0, OPEN_EXISTING, 0, 0);

MessageBox.Show("hComm is :"+hComm);

// 如果串口没有打开

if (hComm == INVALID_HANDLE_VALUE)

{

throw (new ApplicationException("非法操作,不能打开串口!"));

}

// 设置通信超时时间 SET THE COMM TIMEOUTS.

GetCommTimeouts(hComm, ref ctoCommPort);

ctoCommPort.ReadTotalTimeoutConstant = ReadTimeout;

ctoCommPort.ReadTotalTimeoutMultiplier = 0;

ctoCommPort.WriteTotalTimeoutMultiplier = 0;

ctoCommPort.WriteTotalTimeoutConstant = 0;

SetCommTimeouts(hComm, ref ctoCommPort);

// 设置串口 SET BAUD RATE, PARITY, WORD SIZE, AND STOP BITS.

GetCommState(hComm, ref dcbCommPort);

dcbCommPort.BaudRate = BaudRate;

dcbCommPort.flags = 0;

dcbCommPort.flags |= 1;

if (Parity > 0)

{

dcbCommPort.flags |= 2;

}

dcbCommPort.Parity = Parity;

dcbCommPort.ByteSize = ByteSize;

dcbCommPort.StopBits = StopBits;

if (!SetCommState(hComm, ref dcbCommPort))

{

throw (new ApplicationException("非法操作,不能打开串口!"));

}

Opened = true;

}

public void Close()

{

if (hComm != INVALID_HANDLE_VALUE)

{

CloseHandle(hComm);

}

}

//读数据

public byte[] Read(int NumBytes)

{

byte[] BufBytes = new byte[NumBytes];

if (hComm != INVALID_HANDLE_VALUE)

{

OVERLAPPED ovlCommPort = new OVERLAPPED();

int BytesRead = 0;

ReadFile(hComm, BufBytes, NumBytes, ref BytesRead, ref ovlCommPort);

OutBytes = new byte[BytesRead];

Array.Copy(BufBytes,0,OutBytes,0,BytesRead);

strNum = BytesRead;

}

else

{

throw (new ApplicationException("串口未打开!"));

}

MessageBox.Show("OutBytes.length is :"+OutBytes.Length);

return OutBytes;

}

//来源自.net compact framework 技术内幕第11章串行通信第347页

//用的就是这个方法来读的

public string Input(int BytesToRead)

{

string result="";

int intResult;

ASCIIEncoding objEncoder=new ASCIIEncoding();

int lpNumberOfBytesRead=0;

OVERLAPPED lpOverlapped;

if(BytesToRead==0)

BytesToRead=512;

if(hComm!=-1)

{

OutBytes=new byte[BytesToRead];

lpOverlapped=new OVERLAPPED();

intResult=ReadFile(hComm, OutBytes, BytesToRead, ref lpNumberOfBytesRead, ref lpOverlapped);

if(intResult==0)

{

hComm=-1;

throw (new ApplicationException("串口未打开!"));

}

else

{

result=objEncoder.GetString(OutBytes,0,BytesToRead);

MessageBox.Show("result is :"+result);

}

}

return result;

}

//这个方法是把数据写到串口上的,来源自.net compact framework 技术内幕第11章串行通信第347页

//没有用到这个方法暂时

public void Output(string Value)

{

int lpNumberOfBytesWritten=0;

OVERLAPPED lpOverlapped=new OVERLAPPED();

ASCIIEncoding objEncoder=new ASCIIEncoding();

MessageBox.Show("hComm is :"+hComm);

if(hComm!=-1)

{

mbytTxBuffer=new byte[Value.Length];

mbytTxBuffer=objEncoder.GetBytes(Value);

bool m_boo=false;

m_boo=WriteFile(hComm,mbytTxBuffer,mbytTxBuffer.Length,ref lpNumberOfBytesWritten,ref lpOverlapped);

if(m_boo==true)

{

MessageBox.Show("写成功了");

}

else

{

MessageBox.Show("没有成功!!");

}

}

}

// 这个方法也是写数据到串口的

public void Write(byte[] WriteBytes)

{

if (hComm != INVALID_HANDLE_VALUE)

{

OVERLAPPED ovlCommPort = new OVERLAPPED();

int BytesWritten = 0;

WriteFile(hComm, WriteBytes, WriteBytes.Length, ref BytesWritten, ref ovlCommPort);

}

else

{

throw (new ApplicationException("串口未打开!"));

}

}

}

public class HexCon

{

// 把十六进制字符串转换成字节型和把字节型转换成十六进制字符串 converter hex string to byte and byte to hex string

public static string ByteToString(byte[] InBytes)

{

string StringOut = "";

foreach (byte InByte in InBytes)

{

StringOut = StringOut + String.Format("{0:X2} ", InByte);

}

return StringOut;

}

public static byte[] StringToByte(string InString)

{

string[] ByteStrings;

ByteStrings = InString.Split(" ".ToCharArray());

byte[] ByteOut;

ByteOut = new byte[ByteStrings.Length];

for (int i = 0; i <= ByteStrings.Length - 1; i++)

{

ByteOut[i] = Convert.ToByte(ByteStrings[i], 16);

}

return ByteOut;

}

}

}

 

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Tags: 串口 PDA GPS
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