如何使用2.0中的压缩流减少网络传输量?
public static byte[] Compress(DataSet ds)
{ BinaryFormatter ser = new BinaryFormatter(); MemoryStream ms = new MemoryStream(); //Binary 作为二进制内容序列化。仅可在 ADO.NET 2.0 中使用 ds.RemotingFormat = SerializationFormat.Binary; //序列化到MemoryStream ser.Serialize(ms, ds); //压缩后的MemoryStream MemoryStream compressMs = new MemoryStream(); // 写入压缩的MemoryStream GZipStream compressedStream = new GZipStream(compressMs, CompressionMode.Compress, true); compressedStream.Write(ms.ToArray(), 0, ms.ToArray().Length); return compressMs.ToArray();}
public static DataSet Decompress(byte[] data) { MemoryStream unCompressMS = new MemoryStream(); MemoryStream compressMS = new MemoryStream(data); GZipStream decompressedStream = new GZipStream(unCompressMS, CompressionMode.Decompress, true); decompressedStream.Write(compressMS.ToArray(), 0, compressMS.ToArray().Length); BinaryFormatter ser = new BinaryFormatter(); return (DataSet)ser.Deserialize(unCompressMS); }
比较了一下,使用压缩与不使用压缩的有明显的优势,差不多是在十分之一的流量左右