WPF实现漂亮进度条(仿vs进度条)的实例
为了界面友好,一般的操作时间较长时,都需要增加进度条提示。由于WPF自带的进度条其实不怎么好看,而且没啥视觉效果。后来,装VS2012时,发现安装过程中进度条效果不错,于是上网查了资料。学习了ModernUI(开源的),地址:https://github.com/firstfloorsoftware/mui。
后来,做了尝试写了个Demo,效果不错。另外,专门录制了tif文件,方便大家看到效果。废话不多说,先展示效果:
一、效果展示
A、VS2012安装界面图;
B、个人尝试Demo效果图:
二、实现说明
1、下载MUI相关代码或者dll文件;
2、工程中引入该dll,并引入其资源文件;
复制代码 代码如下:
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="/FirstFloor.ModernUI;component/Assets/ModernUI.xaml" />
<ResourceDictionary Source="/FirstFloor.ModernUI;component/Assets/ModernUI.Light.xaml"/>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
3、在需要显示进度条的页面,加入控件(其实还是WPF控件,只是MUI扩展了其样式而已);
复制代码 代码如下:
<Label Margin="280,169,0,0" Style="{StaticResource BackGroundContentText}" x:Name="lblMainState" HorizontalAlignment="Left" VerticalAlignment="Top">正在启动:</Label>
<ProgressBar Margin="280,200,0,0" HorizontalAlignment="Left" VerticalAlignment="Top" Width="500" Minimum="0" x:Name="ProgressControlRealValue" Maximum="1" Value="0.1" Height="16" IsIndeterminate="False"/>
<Label Margin="280,212,0,0" Style="{StaticResource BackGroundContentText}" x:Name="lblProcess" HorizontalAlignment="Left" VerticalAlignment="Top">正在加载地图数据...</Label>
<ProgressBar Margin="280,250,0,0" HorizontalAlignment="Left" VerticalAlignment="Top" Minimum="0" x:Name="ProgressControl" Width="500" Maximum="2" Height="16" IsIndeterminate="True" />
4、后台实现,由于要根据情况更新进度文字及进度条的值。所以,这里用到了异步BackgroundWorker(具体可以网上查查相关资料);
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.ComponentModel; namespace Monitor.Class { /// <summary> /// 异步操作 /// </summary> public class CWorker { /// <summary> /// 对象 /// </summary> private BackgroundWorker backgroundWorker; /// <summary> /// 后台执行的操作 /// </summary> public Action BackgroundWork { get; set; } /// <summary> /// 后台任务执行完毕后事件 /// </summary> public event EventHandler<BackgroundWorkerEventArgs> BackgroundWorkerCompleted; private BackgroundWorkerEventArgs _eventArgs;//异常参数 /// <summary> /// 构造 /// </summary> public CWorker() { _eventArgs = new BackgroundWorkerEventArgs(); backgroundWorker = new BackgroundWorker(); backgroundWorker.WorkerReportsProgress = true; backgroundWorker.WorkerSupportsCancellation = true; backgroundWorker.DoWork += new DoWorkEventHandler(backgroundWorker1_DoWork); backgroundWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(backgroundWorker1_RunWorkerCompleted); } /// <summary> /// 开始工作 /// </summary> public void BegionWork() { if (backgroundWorker.IsBusy) return; backgroundWorker.RunWorkerAsync(); } /// <summary> /// 工作 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e) { if (BackgroundWork != null) { try { BackgroundWork(); } catch (Exception ex) { _eventArgs.BackGroundException = ex; } } } /// <summary> /// 完成 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) { if (this.BackgroundWorkerCompleted != null) { this.BackgroundWorkerCompleted(null, _eventArgs); } } } /// <summary> /// 事件 /// </summary> public class BackgroundWorkerEventArgs : EventArgs { /// <summary> /// 后台程序运行时抛出的异常 /// </summary> public Exception BackGroundException { get; set; } } }
namespace Monitor { /// <summary> /// Splash.xaml 的交互逻辑 /// </summary> public partial class Splash : Window { MainWindow m_MainWindow = null;//主窗口 CWorker m_Work = null;//任务 public Splash() { InitializeComponent(); m_MainWindow = new MainWindow();//创建主窗口对象 m_Work = new CWorker(); m_Work.BackgroundWork = this.ProcessDo; m_Work.BackgroundWorkerCompleted += new EventHandler<BackgroundWorkerEventArgs>(m_Work_BackgroundWorkerCompleted); } /// <summary> /// 进度提示 /// </summary> public void ProcessDo() { m_MainWindow.InitData(this); } /// <summary> /// 移动 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Grid_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { this.DragMove(); } /// <summary> /// 窗口加载 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Window_Loaded(object sender, RoutedEventArgs e) { m_Work.BegionWork(); } /// <summary> /// 执行完成 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> void m_Work_BackgroundWorkerCompleted(object sender, BackgroundWorkerEventArgs e) { m_MainWindow.Show(); this.Close(); } /// <summary> /// 赋值 /// </summary> /// <param name="text"></param> private delegate void SetProcessLabelDelegate(string text, double processValue); public void SetProcessValue(string text, double processValue) { if (!Dispatcher.CheckAccess()) { Dispatcher.Invoke(DispatcherPriority.Send, new SetProcessLabelDelegate(SetProcessValue), text, processValue); return; } this.lblProcess.Content = text; this.ProgressControlRealValue.Value = processValue; } } }
以上所述就是本文的全部内容了,希望大家能够喜欢。
本文地址:http://www.45fan.com/bcdm/14565.html