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通过VC开发wxWidgets程序的方法

2016-08-30 16:29:05 来源:www.45fan.com 【

通过VC开发wxWidgets程序的方法

 

To compile wxWidgets samples and applications using the VC++ 5.0 or 6.0 IDE (having compiled wxWidgets using the makefile or project file provided), the following steps and settings should be used.

See also the Wiki pages for further information on project settings.

 

Steps

  1. Create a new WIN32 Application project.
  2. Add the .cpp and .rc files for your project.
  3. Apply the settings listed below to the project, replacing c:/wx2 with your wxWidgets installation path.

 

Settings for wxWidgets 2

These settings apply to wxWidgets 2.3.0 and above.

You can set them explicitly as follows, or you can create a project by copying a sample, e.g. minimal. However, if you copy it out of the wxWidgets installation tree then you will have to replace all "../.." and "../.." in the .dsp project file with the path to the installation, or $(WXWIN).

 

General
The Output files and Intermediate files directory fields should be Debug for the Debug configuration, and Release for the Release configuration.

 

Debug: General
The Executable for debug sessions field should be altered to be the path and name you'd expect (it may have generated a different name).

 

C/C++: Preprocessor
The Preprocessor definitions field should contain the following symbols for Debug:

 

WIN32,_DEBUG,_WINDOWS,__WINDOWS__,__WXMSW__,__WXDEBUG__,WXDEBUG=1,
__WIN95__,__WIN32__,WINVER=0x0400,STRICT

and these for Release:

 

NDEBUG,WIN32,_WINDOWS,__WINDOWS__,__WXMSW__,__WIN95__,__WIN32__,
WINVER=0x0400,STRICT

The Additional include directories field should contain the following:

 

c:/wx2/include,c:/wx2/contrib/include,c:/wx2/lib/msw[d]

(and of couse any other directories you wish to use in your project). You could use $(WXWIN) instead of c:/wx2 above.

 

C/C++: Precompiled Headers
The Not using precompiled headers or Automatic use of precompiled headers button should be selected.

 

C/C++: Code Generation
The Use run-time library control should be set to Debug Multithreaded DLL (Debug) or Multithreaded DLL (Release).

 

Link: Input
The Object/library modules field should contain:
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib
ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib
winmm.lib wxmswd.lib pngd.lib zlibd.lib jpegd.lib tiffd.lib
for the static Debug configuration and
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib
ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib
winmm.lib wxmsw.lib png.lib zlib.lib jpeg.lib tiff.lib
for the static Release configuration.

The Ignore libraries field should contain:

libcd.lib,libcid.lib,msvcrt.lib
for the Debug configuration and
libc.lib,libci.lib,msvcrtd.lib
for the Release configuration.

The Additional library path field should contain

c:/wx2/lib,c:/wx2/contrib/lib
for both Debug and Release configurations.

 

Resources
Select your .rc file and the Resources tab. The Additional resource include directories field should contain:
c:/wx2/include;c:/wx2/contrib/include
 

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Tags: 程序 开发 wxWidgets
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